WebDec 20, 2015 · I'd recommend testing empirically to confirm, but the second answer at this link says that triangle data for submeshes is indexed sequentially in order of submesh index.That means all the triangles for submesh 0 have lower indices than those in submesh 1, etc... So, you can iterate over the submeshes until you find the one your triangle belongs … WebRaycast Studio. 128 likes. For the love of the frame. Follow @raycastinsta on Instagram
Basic Raycasting in 13 Minutes: Roblox Studio Scripting
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